About this game
Hunter is a first-person 3D archery game where you stand in a hand-built low-poly valley and pick off ducks flying past the mountain ridges. Each level gives you 30 seconds and a limited supply of arrows: reach the target number of ducks to move on, or lose one of your three lives. Arrows follow a real parabolic arc, so distant birds need a little extra elevation — aim slightly above the target and let gravity do the rest. When all three lives are gone, the run ends and your total score is submitted to the leaderboard. On desktop, aim with the mouse (if pointer lock isn't active, hold the button and drag to look around), hold the left mouse button to draw the bow, and release to fire — the Space key also works for shooting. On touch devices, drag your finger to aim, then press and hold the screen and release to loose an arrow. The HUD scales for phones, tablets and desktops, so the same run plays comfortably anywhere. Arrow economy is the heart of the scoring: every hit returns +1 arrow, and once you string together three or more hits in a row you get +2 per shot, letting a hot streak stretch your quiver much further. Consecutive hits also build a combo multiplier, while distance bonuses reward longer shots and end-of-level bonuses count leftover time, unused arrows and extra ducks. Later levels send faster, smaller and more distant birds, so hold your draw a moment longer, track the flight path before releasing, and keep the combo alive instead of rushing risky shots. Daily, weekly and all-time score tables are there when you're ready to compare runs.
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Hunter is a first-person 3D archery game where you stand in a hand-built low-poly valley and pick off ducks flying past the mountain ridges. Each level gives you 30 seconds and a limited supply of arrows: reach the target number of ducks to move on, or lose one of your three lives. Arrows follow a real parabolic arc, so distant birds need a little extra elevation — aim slightly above the target and let gravity do the rest. When all three lives are gone, the run ends and your total score is submitted to the leaderboard. On desktop, aim with the mouse (if pointer lock isn't active, hold the button and drag to look around), hold the left mouse button to draw the bow, and release to fire — the Space key also works for shooting. On touch devices, drag your finger to aim, then press and hold the screen and release to loose an arrow. The HUD scales for phones, tablets and desktops, so the same run plays comfortably anywhere. Arrow economy is the heart of the scoring: every hit returns +1 arrow, and once you string together three or more hits in a row you get +2 per shot, letting a hot streak stretch your quiver much further. Consecutive hits also build a combo multiplier, while distance bonuses reward longer shots and end-of-level bonuses count leftover time, unused arrows and extra ducks. Later levels send faster, smaller and more distant birds, so hold your draw a moment longer, track the flight path before releasing, and keep the combo alive instead of rushing risky shots. Daily, weekly and all-time score tables are there when you're ready to compare runs.
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